![virtua fighter 4: evolution virtua fighter 4: evolution](https://images.igdb.com/igdb/image/upload/t_screenshot_huge/sc8cm6.jpg)
There's just so much clever, unique stuff to earn that replay value is nearly infinite, even if you're playing solo.
#Virtua fighter 4: evolution movie#
And you'll really want to improve beyond mere mashing, as success in the excellent Quest mode nets spectacular prizes-crazy outfits, wild accessories, movie clips, classic stages, and more (although, regrettably, you can't import your personalized characters into a friend's game this time). Control is fluid, instinctive, and easy to grasp, yet mastering each fighter's individual complexities requires studious dedication. I simply can't recommend VF4: Evo enough-every conceivable facet gleams with quality. Then proceed to sell the tricked-out remake for only 20 bucks. fighters (based on Tokyo's deadliest VFplayers), offer up mad unlock-ables, and spit-polish the already-amazing graphics.
#Virtua fighter 4: evolution how to#
Here's a lesson in how to improve upon perfection: Take PS2's finest fighting game, add two creative new characters, program in scads of intensely challenging A.I. Man, have graphics and sound improved in ten years. The graphics and sounds are still beautiful, though if you're up for some low-res nostalgia you can play the game in original Virtua Fighter mode circa 1993. Burns' kickboxing style and Hinogami's judo add a much-needed bit of backstreet thugery to the typically artistic fighting style of the games original characters. On top of the 13 characters from the previous version of the game, Evolution comes with two more: Brad Burns and Goh Hinogami. This rids Virtua of the biggest problem most fighting games have, making single player play as fun as taking on a friend in the game. So what you are left with is a feeling that you are actually playing against a human being who learns from their mistakes and, depending on how good they are, adjusts to the way you play. Keep in mind that there quite a few more players in the games than characters.
![virtua fighter 4: evolution virtua fighter 4: evolution](https://i.ytimg.com/vi/S2zhD_PREFo/maxresdefault.jpg)
Not only are there a huge variety of skill levels represented, but each player has their own style of playing. What I found most enjoyable about Quest mode and the game in general is the myriad of AIs used to control your opponents. You can use the cash to buy items that modify the look of your character. You also end up winning cash and unlocking secrets like player movies or screen savers. Win a tournament and you get to go on to the next arcade. Once you enter a tournament you can't lose against a single player if you expect to take the cup. To play a tournament in a given arcade you have to first meet their qualifications by doing thinks like winning so many rounds or remaining undefeated for a given period of time. In Quest you play a person trying to become a Virtua Fighter Arcade champion, fighting your way through a ton of different arcades in a city to become the top dog. While you can play the game in Arcade and versus mode, the most enjoyable way to go through Evolution is in Quest mode. But once you master the basics of Virtua Fighting, you'll find that the levels of intricacy included in the game are vastly superior to any other fighter out there. Like all Virtua Fighter games, Evolution relies on tapping the D-pad to move your character around, something that takes a little bit of getting used to. Better still, Sega and Sony made the wise decision to release Evolution as a Greatest Hit from the get go, meaning you can pick up this fantastic fighter for $19.95.
![virtua fighter 4: evolution virtua fighter 4: evolution](http://www.localditch.com/sega/virtua_fighter/images/vf4main.jpg)
Evolution isn't a huge leap from the previous editions of the game, but the addition of a few new characters and the inclusion of everything that made past versions so fun, makes this game the ultimate in Virtua Fighting.